Please use this identifier to cite or link to this item: http://ir-ithesis.swu.ac.th/dspace/handle/123456789/2644
Title: EFFECTS OF GAME-BASED LEARNING ON LEARNING MOTIVATIONOF FIRST-YEAR TOURISM STUDENTS 
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Authors: WEN JU
WEN JU
Thammachot Aeamtussana
ธรรมโชติ เอี่ยมทัศนะ
Srinakharinwirot University
Thammachot Aeamtussana
ธรรมโชติ เอี่ยมทัศนะ
thammachota@swu.ac.th
thammachota@swu.ac.th
Keywords: learning motivation
game-based learning
tourism students
Issue Date:  15
Publisher: Srinakharinwirot University
Abstract: The purpose of this study is to investigate the effects of game-based learning on the learning motivation of tourism students. The sample was 20 first-year students, majoring in tourism at Guizhou Mechanical and Electrical Vocational and Technical College, were selected from students who have low learning motivation by purposive sampling, then they were divided into two groups, experimental and control groups by match-pair technique. Research instruments included 1) A game-based learning program consisted of three steps:(1) Course introduction; (2) Game implementation process; and (3) Conclusion. and 2) Learning motivation scale (reliability 0.975). The data were analyzed by mean, standard deviation, t-test dependent, and t-test independence.The findings showed that the learning motivation of students who participated in game-based learning were significantly increased than before the experiment at .01 level. And the students who were exposed to game-based learning were significantly increased of learning motivation than the controlled group at .01 level.
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URI: http://ir-ithesis.swu.ac.th/dspace/handle/123456789/2644
Appears in Collections:Faculty of Education

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